

- CXBX RELOADED CONTROLLER UPDATE
- CXBX RELOADED CONTROLLER CODE
- CXBX RELOADED CONTROLLER WINDOWS 8
- CXBX RELOADED CONTROLLER WINDOWS
Sound and music are also working properly. Magi Death Fight - Mahou Gakuen įully playable, you’ll only see some visual issues at some bosses (missing some of the geometry). This classic compilation is now playable (this is one of those “too late to the party” results, but the game could only be fully verified recently).Įach individual game was tested and finally, we have the collection confirmed as fully playable. Boot the game, wait up to 2 or 3 minutes and the game will run properly once it’s loaded (after this initial wait the game will not present any similar issues while still running, you just need to wait again if you stop the emulation). Rendering improved a lot for this game, but it’s one of those cases where it takes a long time to load (so most users probably gave up on it, thinking it was broken).
CXBX RELOADED CONTROLLER UPDATE
Note: at some points the skybox doesn’t update properly, leading to some really weird visuals, but nothing that can stop you from progressing. With the major blocker out of the way (vertex explosions fixed), you can now finish the game.

Finally, a new option was added to the gui to allow users to also ignoring this new xbe section check.

In addition, it also prints the section checks in the xbe dumps as well. Note that this check is different than the existing xbe signature check, which only verifies the xbe header. This will show a popup warning message when CxBx-Reloaded detects that one or more xbe section(s) are corrupted, instead of just silently logging them in the kernel dumps. Show a popup when xbe sections are corrupted + print section corruption status on xbe dumps as well ( PR #1925 ) You can read more details about each version of the library and their features here. Unless both aren't detected, it will use legacy support.
CXBX RELOADED CONTROLLER WINDOWS
Otherwise, it will try 1_3 version (which is backward compatible down to Windows Vista).
CXBX RELOADED CONTROLLER WINDOWS 8
Basically it will try to load 1_4 version first (since Windows 8 and later shipped with the driver). This change was made to be sure that CxBx-Reloaded will always load the correct version needed for your Windows version. Load the most appropriate xinput dll based on the Windows version ( PR #1923 ) Improved Popup Handler ( PR #1921 )Īll “message boxes” are now redirected to one API for better management, all popups are suppressed if exclusive fullscreen is being used, gives the user ability to suppress test case popups, log every test case to console or file (even if the user requested to suppress test cases) and log every popup messages whenever it occurs, both GUI and kernel. After some minutes he made a more verbose build (that could get more information needed to understand the issue properly) and with the logs in hand he found a solution in less than an hour! But he didn’t stop there: in the same PR, he made a second change that fixed Delta Force - Black Hawk Down crashing after booting. The problem was: other than some sound loops being wrong, the game itself would crash if you tried to call the in-game menu while running any game from this compilation. Once again I’ve annoyed Radwolfie (sorry…) into looking at some issues I had related to sound with the game Sonic Mega Collection Plus.
CXBX RELOADED CONTROLLER CODE
The incorrect behaviour of the old code created some weird vertex explosions that were common to some games like Soldier of Fortune II and Rayman 3. GTA III sets the constant mode to 0x11, but we check for constant mode = 0x10 and proceed to overwrite some normally reserved constants that the title should be in control of. Treat X_D3DSCM_NORESERVEDCONSTANTS as a flag ( PR #1914 ) This great combo of improvements made the HLE kernel code even more accurate (tested against real hardware), which made many games run with better stability (a good example is Teen Titans, where the game would always crash after 2 minutes in-game, and now you can even play for more than 1 hour without any issue) and for sure will help to prevent future problems for the new games that never worked before. General Improvements Combo of HLE kernel improvements ( PR #1911, PR #1915, PR #1917, PR #1918 )ĬxBx-Reloaded having its own HLE kernel implementation makes it much easier to use as you don’t need anything else other than the emulator and your game to be able to play. What? You want even more? Ok, what about sound improvements and better HLE kernel accuracy? More ways to be sure your game was dumped properly? We got you covered. We’ve finally reached 100 playable games, covering 10% of the entire Xbox library. After all the new playable games on the last report, I’m sure no one actually expected something even bigger from June, but for the sake of my sleepless nights: WE DID IT!
